LotR TCG Wiki → Card Sets:  All 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 → Forums:  TLHH CC

Author Topic: The Daily 3  (Read 15518 times)

0 Members and 1 Guest are viewing this topic.

February 04, 2009, 07:04:44 AM
Read 15518 times

Anonymous Prodigy

  • *******
  • Information Offline
  • Wizard
  • Posts: 4318
  • Former Moderator
The Daily 3
« on: February 04, 2009, 07:04:44 AM »
I feel lazy, so I'll just go with something from Narn i Hîn Húrin....

[5]Húrin, Lord of Dor-lómin (S)
Companion • Man
Strength: 9
Vitality: 4
Resistance: 6
To play, spot 2 (S) Men (or exert a (S) Man).
Fellowship: Exert Hurin twice to play a (S) Man from your draw deck or discard pile.
"There also stood Húrin, and he spoke to the men and gave commands...."

[2]Morwen, Eledhwen (S)
Companion • Man
Strength: 5
Vitality: 3
Resistance: 6
Muster.
Response: If a Shadow card is about to discard a (S) condition, exert Morwen to prevent that.
"…Morwen bade farewell to Húrin without tears...."

[2]Sador, Labadal (S)
Companion • Man
Strength: 5
Vitality: 3
Resistance: 6
Muster. Túrin is strength +1.
Fellowship: Discard 2 (S) cards from hand to draw a card.
"…Túrin called him Labadal, which is ‘Hopafoot', though the name did not displease Sador, for it was given in pity and not in scorn."
« Last Edit: February 04, 2009, 07:51:18 AM by Anonymous Prodigy »

February 04, 2009, 07:10:29 AM
Reply #1

Thranduil

  • *******
  • Information Offline
  • Wizard
  • Posts: 4996
    • Zalman's Dungeon (blog of SF stories by Thranduil)
Re: The Daily 3
« Reply #1 on: February 04, 2009, 07:10:29 AM »
I feel like I may have seen these cards before... ;)

I don't like Morwen much. I mean, she's totally fair enough and balanced, but I don't like choke. I'd just prefer something a bit more interesting and maybe a bit more fun.

Thranduil

February 04, 2009, 07:52:26 AM
Reply #2

Anonymous Prodigy

  • *******
  • Information Offline
  • Wizard
  • Posts: 4318
  • Former Moderator
Re: The Daily 3
« Reply #2 on: February 04, 2009, 07:52:26 AM »
Hopefully I captured the feel of "guarding the homeland" now. Any better?

February 04, 2009, 11:23:43 AM
Reply #3

Vroengard

  • ****
  • Information Offline
  • Bowman
  • Posts: 424
Re: The Daily 3
« Reply #3 on: February 04, 2009, 11:23:43 AM »
I think they are too weak...but great idea. this time the cards seem far away from beeing OP ;)

February 04, 2009, 11:34:41 AM
Reply #4

Thranduil

  • *******
  • Information Offline
  • Wizard
  • Posts: 4996
    • Zalman's Dungeon (blog of SF stories by Thranduil)
Re: The Daily 3
« Reply #4 on: February 04, 2009, 11:34:41 AM »
Yeah, they're below the power curve, but that's not always a bad thing: if all the cards in the game were jawdroppingly awesome, there would be no skill left in deckbuilding or playing. I really like Sador and I also like the new Morwen (who could have resistance 7) and old Húrin and I think they're basically fine. Good to see you posting DCs again, by the way! :gp:

Thranduil

February 04, 2009, 11:37:19 AM
Reply #5

Anonymous Prodigy

  • *******
  • Information Offline
  • Wizard
  • Posts: 4318
  • Former Moderator
Re: The Daily 3
« Reply #5 on: February 04, 2009, 11:37:19 AM »
They may seem UP at first glance, but there are plenty of support cards to go with them; in fact, why not post a second batch? Here's Túrin and a nifty possession that either he or his father can use, plus Túrin's sword.

[4]Túrin, Mormegil (S)
Companion • Man
Strength: 7
Vitality: 4
Resistance: 6
Hunter 2.
While Túrin is bearing Anglachel or Gurthang, he is damage +1 and defender +1.
"‘The Black Thorn of Brethil,' said Turambar: ‘well may he fear it.'"

[2]Helm of Hador, Dragon of the North (S)
Artifact • Helm
Resistance +1
Bearer must be Húrin or Túrin.
Each minion skirmishing bearer cannot use skirmish special abilities and Shadow skirmish events cannot be played during a skirmish involving bearer.
"‘Also by your leave I will now reclaim the Dragon-helm of my sires.'"

[2]Gurthang, Iron of Death (G)
Artifact • Hand Weapon
Strength +3
Resistance -1
Bearer must be Túrin.
Each time Túrin wins a skirmish, you may wound a minion.
Each time Túrin loses a skirmish, wound him.
"Then Túrin set the hilts upon the ground, and cast himself upon the point of Gurthang, and the black blade took his life."
« Last Edit: February 05, 2009, 04:09:48 AM by Anonymous Prodigy »

February 04, 2009, 11:50:07 AM
Reply #6

Thranduil

  • *******
  • Information Offline
  • Wizard
  • Posts: 4996
    • Zalman's Dungeon (blog of SF stories by Thranduil)
Re: The Daily 3
« Reply #6 on: February 04, 2009, 11:50:07 AM »
[4]Túrin, Mormegil (S)
Companion • Man
Strength: 7
Vitality: 4
Resistance: 6
Hunter 2.
While Túrin is bearing Anglachel or Gurthang, he is damage +1 and defender +1.
"‘The Black Thorn of Brethil,' said Turambar: ‘well may he fear it.'"
Fair enough, just a huge bomb essentially, and there's nothing wrong with that! ;)

[2]Helm of Hador, Dragon of the North (S)
Artifact • Helm
Vitality +1
Resistance +1
Bearer must be Húrin or Túrin.
Each minion skirmishing bearer cannot use skirmish special abilities and Shadow skirmish events cannot be played during a skirmish involving bearer.
"‘Also by your leave I will now reclaim the Dragon-helm of my sires.'"
Seems very powerful to me. I'm not sure it needs both of those stat-bonuses (I'm not sure it needs either).

[3]Gurthang, Iron of Death (G)
Artifact • Hand Weapon
Strength +3
Bearer must be Túrin.
Each time Túrin wins a skirmish, you may wound a minion.
Each time Túrin loses a skirmish, wound him.
"Then Túrin set the hilts upon the ground, and cast himself upon the point of Gurthang, and the black blade took his life."
Awesome! I think it could cost [2].

Thranduil

February 04, 2009, 07:46:00 PM
Reply #7

DáinIronfoot

  • Bearded Axeman
  • ********
  • Information Offline
  • Maia
  • Posts: 6162
  • Never tickle a Dwarf!
Re: The Daily 3
« Reply #7 on: February 04, 2009, 07:46:00 PM »
Quote from: Anonymous Prodigy
[4]Túrin, Mormegil (S)
Companion • Man
Strength: 7
Vitality: 4
Resistance: 6
Hunter 2.
While Túrin is bearing Anglachel or Gurthang, he is damage +1 and defender +1.
"‘The Black Thorn of Brethil,' said Turambar: ‘well may he fear it.'"

Awesome. Who says companions can't be beatsticks too? ;)

Quote from: Anonymous Prodigy
[2]Helm of Hador, Dragon of the North (S)
Artifact • Helm
Vitality +1
Resistance +1
Bearer must be Húrin or Túrin.
Each minion skirmishing bearer cannot use skirmish special abilities and Shadow skirmish events cannot be played during a skirmish involving bearer.
"‘Also by your leave I will now reclaim the Dragon-helm of my sires.'"

Raise the cost to [3] or drop the vitality bonus. I'd probably recommend the latter.

Quote from: Anonymous Prodigy
[3]Gurthang, Iron of Death (G)
Artifact • Hand Weapon
Strength +3
Bearer must be Túrin.
Each time Túrin wins a skirmish, you may wound a minion.
Each time Túrin loses a skirmish, wound him.
"Then Túrin set the hilts upon the ground, and cast himself upon the point of Gurthang, and the black blade took his life."

How could I possibly complain? Well, maybe slap a resistance -1 (or even -2) on it and bring the cost down. I'd go with [2]/res-1, personally...though with -2 or -3 you MIGHT even be able to get away with [1].
Best regards,
Dáin


Check out Lasting Alliances and The Road Ahead, my two completed DC sets, and also The Way Into Mordor (in progress), all part of my 5-set Wars of the Ring DC "block".

February 04, 2009, 08:01:01 PM
Reply #8

Braler

  • **
  • Information Offline
  • Scout
  • Posts: 79
Re: The Daily 3
« Reply #8 on: February 04, 2009, 08:01:01 PM »
I'm loving the feel of these cards. My favorite is definitely Gurthang but i agree a resistance -1 would be flavorful and then you could drop the cost. There is just so much content to explore here, I hope to see more.

February 05, 2009, 06:05:59 AM
Reply #9

Anonymous Prodigy

  • *******
  • Information Offline
  • Wizard
  • Posts: 4318
  • Former Moderator
Re: The Daily 3
« Reply #9 on: February 05, 2009, 06:05:59 AM »
The reviews are much appreciated! :up: Here is Túrin's friend Beleg and a nifty possession to go with him, plus a nice (G) support card. :)

[3]Beleg, Strongbow (G)
Companion • Elf
Strength: 6
Vitality: 3
Resistance: 6
Archer. Hunter 1.
At the start of each skirmish involving Beleg, you may exert him to make each minion skirmishing him is strength -1 until the regroup phase for each artifact and possession that Beleg bears.
"‘Beleg Cúthalion, long have you been foremost in the defence of Doriath, and for many deeds of valour and wisdom have earned my thanks.'"

[1]Belthronding, Bow of Beleg (G)
Possession • Ranged Weapon
Bearer must be Beleg. He gains hunter 1.
Archery: Remove 3 (G) tokens to exert a minion (or wound that minion instead if you can spot Thingol).
"…and placed beside him Belthronding his great bow, that was made of black yew-wood."

[4]The Hidden Kingdom (G)
Condition • Support Area
Toil 1.
When you play this condition, you may add a (G) token here for each (G) Elf you can spot.
Skirmish: Remove 2 (G) tokens from here to exert a minion skirmishing a companion (or wound that minion if you can spot Thingol).
"Then Túrin came to the great bridge over the Esgalduin, and passed the gates of Thingol's halls...."

February 05, 2009, 09:45:42 AM
Reply #10

Thranduil

  • *******
  • Information Offline
  • Wizard
  • Posts: 4996
    • Zalman's Dungeon (blog of SF stories by Thranduil)
Re: The Daily 3
« Reply #10 on: February 05, 2009, 09:45:42 AM »
[3]Beleg, Strongbow (G)
Companion • Elf
Strength: 6
Vitality: 3
Resistance: 6
Archer. Hunter 1.
At the start of each skirmish involving Beleg, you may exert him to make each minion skirmishing him is strength -1 until the regroup phase for each artifact and possession that Beleg bears.
"‘Beleg Cúthalion, long have you been foremost in the defence of Doriath, and for many deeds of valour and wisdom have earned my thanks.'"
Hmm... Quite cool. I think I'd drop the "until the regroup phase" bit just because it's a bit too longwinded. Other than that, I might prefer no hunter bonus for an extra awesome strength reduction either what you have but as a blanket bonus, or maybe just adding some twilight.

[1]Belthronding, Bow of Beleg (G)
Possession • Ranged Weapon
Bearer must be Beleg. He gains hunter 1.
Archery: Remove 3 (G) tokens to exert a minion (or wound that minion instead if you can spot Thingol).
"…and placed beside him Belthronding his great bow, that was made of black yew-wood."
Fair enough.

[4]The Hidden Kingdom (G)
Condition • Support Area
Toil 1.
When you play this condition, you may add a (G) token here for each (G) Elf you can spot.
Skirmish: Remove 2 (G) tokens from here to exert a minion skirmishing a companion (or wound that minion if you can spot Thingol).
"Then Túrin came to the great bridge over the Esgalduin, and passed the gates of Thingol's halls...."
Now I think here wound is too much, especially as it kills minions skirmishing the Ring-bearer. I think this card would be fine and cool without it.

Thranduil

February 06, 2009, 04:39:54 AM
Reply #11

Anonymous Prodigy

  • *******
  • Information Offline
  • Wizard
  • Posts: 4318
  • Former Moderator
Re: The Daily 3
« Reply #11 on: February 06, 2009, 04:39:54 AM »
Back when I was making the set I started on a culture that revolved around Túrin's brief stay with Forweg, Andróg, and the other outlaws. I didn't get far (I only made 5 cards), but here are the 3 companions I managed to throw together. And as for the outlaw keyword itself: Outlaw (Each time this companion wins a skirmish, you may add [1] to draw a card).

[4]Túrin, Neithan (W)
Companion • Man
Strength: 10
Vitality: 4
Resistance: 6
Hunter 3. Outlaw.
Túrin is strength -1 for each other companion you can spot.
"‘Neithan, the Wronged, I call myself....'"

[3]Andróg, Cursed by Mîm (W)
Companion • Man
Strength: 7
Vitality: 3
Resistance: 6
Hunter 1. Outlaw.
While skirmish an archer, Andróg loses all strength bonuses from possessions.
Maneuver: Exert Andróg twice to discard a Shadow condition borne by another companion.
"But Andróg putting forth his last strength cut through the wristbands and fetters that bound Beleg...."

[3]Forweg, Captain of the Outlaws (W)
Companion • Man
Strength: 7
Vitality: 3
Resistance: 6
Hunter 1. Outlaw.
At the start of the regroup phase, you may exert Forweg twice to make each Shadow player reveal his or hand. You may discard a revealed card from each Shadow player's hand.
"‘If you are the captain here, you should not allow your men to shoot without command.'"

February 06, 2009, 07:12:49 AM
Reply #12

GarrisonofGondor

  • ****
  • Information Offline
  • Marksman
  • Posts: 622
  • Let the armies of Mordor know this....
Re: The Daily 3
« Reply #12 on: February 06, 2009, 07:12:49 AM »
 Turin seems a bit overpowered in a Solo deck. :o
"Never Again, will the land of my people, fall into enemy hands! For Gondor! For Gondor! For Gondor!

https://lotrtcgwiki.com/forums/index.php?topic=426.120

February 06, 2009, 07:30:36 AM
Reply #13

Anonymous Prodigy

  • *******
  • Information Offline
  • Wizard
  • Posts: 4318
  • Former Moderator
Re: The Daily 3
« Reply #13 on: February 06, 2009, 07:30:36 AM »
He is built for a solo deck. Starting him with a RB, he takes up all of your twilight, and even with the hunter bonus he is only a 12 strength. And remember, these cards have already been through the review gauntlet of Dáin, Thranduil, lem0n, and SoP; it's your word against theirs. And if you try to combine him with his fellow outlaws, his strength is decreased even more. But while we're on the topic, here are the 2 (W) possessions that go with these guys (but of course Túrin can still use Anglachel, Gurthang, etc.) And why not take a look at Túrin's Cloak as well? Rather simple cards, but quite functional.

[1] Outlaw Bow (W)
Possession • Ranged Weapon
Strength +1
Bearer must be a (W) outlaw.
Maneuver: Exert bearer to make bearer an archer until the regroup phase.
"…he found himself within a circle of men with bent bows...."

[1] Outlaw Sword (W)
Possession • Hand Weapon
Strength +2
Bearer must be a (W) outlaw. While skirmishing an Orc, bearer gains hunter 1.
"Then Túrin springing towards the thicket with drawn sword hewed down a man that burst from the hazels...."

(0)Túrin's Cloak (S)
Possession • Cloak
Resistance +1
Bearer must be Túrin.
Regroup: Discard this possession to draw a card or remove [2].
"…his mail was covered with a grey cloak stained with the weather."

February 06, 2009, 07:56:18 AM
Reply #14

Thranduil

  • *******
  • Information Offline
  • Wizard
  • Posts: 4996
    • Zalman's Dungeon (blog of SF stories by Thranduil)
Re: The Daily 3
« Reply #14 on: February 06, 2009, 07:56:18 AM »
[3]Forweg, Captain of the Outlaws (W)
Companion • Man
Strength: 7
Vitality: 3
Resistance: 6
Hunter 1. Outlaw.
At the start of the regroup phase, you may exert Forweg twice to make each Shadow player reveal his or hand. You may discard a revealed card from each Shadow player's hand.
"‘If you are the captain here, you should not allow your men to shoot without command.'"
I'd prefer less cost for less effect. I don't like you being able to choose a card to discard, because that can destroy a Shadow or FP strategy (in the regroup phase, their hand is more likely to be made of FP cards and I think that's even worse). I say exert once to make each Shadow player discard some cards from hand or exert no times just to see everybody's hand, which in itself can be very useful.

And remember, these cards have already been through the review gauntlet of Dáin, Thranduil, lem0n, and SoP; it's your word against theirs.
Hey, I'm often wrong! I may have been here reviewing cards for quite a while now (too long to remember without despairing, I think... ;) ) but I think we all need fresh ideas and new points of view. In fact, I think it's unbelievably awesome the boom of posting DCers and reviewers we've had recently! :up:

[1] Outlaw Bow (W)
Possession • Ranged Weapon
Strength +1
Bearer must be a (W) outlaw.
Maneuver: Exert bearer to make bearer an archer until the regroup phase.
"…he found himself within a circle of men with bent bows...."
Fair enough. Are there going to be other culture outlaws?

[1] Outlaw Sword (W)
Possession • Hand Weapon
Strength +2
Bearer must be a (W) outlaw. While skirmishing an Orc, bearer gains hunter 1.
"Then Túrin springing towards the thicket with drawn sword hewed down a man that burst from the hazels...."
Tis alright. Bit boring, but it's simple and fair enough.

(0)Túrin's Cloak (S)
Possession • Cloak
Resistance +1
Bearer must be Túrin.
Regroup: Discard this possession to draw a card or remove [2].
"…his mail was covered with a grey cloak stained with the weather."
Hmm... Not sure this is that good. Maybe something repeatable (like discard a possession Túrin is bearing, or exert Túrin or discard this possession) or something. Not sure, that might be too good... :-k

Thranduil