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Author Topic: The Paths of the Dead - Mustn't Hurt Preciouss  (Read 30508 times)

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September 15, 2008, 01:53:36 PM
Reply #45

DáinIronfoot

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Re: The Paths of the Dead - Dain Ironfoot, Fallen King
« Reply #45 on: September 15, 2008, 01:53:36 PM »
Quote from: Anvar
[2] •Gollum, Persistent Villain [Gollum]
Minion
Strength: 5
Vitality: 4
Site: 3
Return - [2].
If Gollum is killed, remove him from the game.

Hmmm. :-k He's alright, but I likely wouldn't ever use him. There are plenty of ways to get ANY Gollum back from discard, and the ones I'd grab would have useful text and certainly lack that nasty drawback. If Gollum is big on threats in your sets, then how about some text that works with threats? This version is pretty weak right now, I think.

Quote from: Anvar
[4] Betrayed [Gollum] Shadow
Condition • Support Area
To play spot Gollum or Smeagol.
Desperation - each shadow card gains "Return - exert Gollum and remove [1]".

Make sure to capitalize "Shadow"...and it probably wouldn't hurt to do the same to the "each" here. I might remove [2] with the ability and reduce the cost of the condition itself to [2] or even [1], but that's me.
Best regards,
Dáin


Check out Lasting Alliances and The Road Ahead, my two completed DC sets, and also The Way Into Mordor (in progress), all part of my 5-set Wars of the Ring DC "block".

September 15, 2008, 04:10:08 PM
Reply #46

Thranduil

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Re: The Paths of the Dead - Dain Ironfoot, Fallen King
« Reply #46 on: September 15, 2008, 04:10:08 PM »
[2] •Gollum, Persistent Villain [Gollum]
Minion
Strength: 5
Vitality: 4
Site: 3
Return - [2].
If Gollum is killed, remove him from the game.
I agree with DI, I wouldn't use it over Plotting Deceiver, for example. He needs a decent ability as well. And his return cost should perhaps be easier. Or perhaps make it something different and have no return cost at all! That could be really cool - he can always be recurred, but if killed he's lost and he doesn't have another ability.

[4] Betrayed [Gollum] Shadow
Condition • Support Area
To play spot Gollum or Smeagol.
Desperation - each shadow card gains "Return - exert Gollum and remove [1]".
AWESOME! DI makes quite a good point, though. :gp:

Thranduil

September 15, 2008, 05:14:53 PM
Reply #47

sickofpalantirs

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Re: The Paths of the Dead - Gollum Culture
« Reply #47 on: September 15, 2008, 05:14:53 PM »
listen to the dwarf and the elf...they know what they're saying ;)
Felipe Musco:
(after all, it's a CHARITY organization, I still have SOME principles, even having gone through Law School... :P),
Elf Lvr:
Bit of a scrawny Iowan kid with an unhealthy artifact obsession. Oh, and a God of Spam. In a good way.
Ahhh!!! SoP, you're a genius!!! :gp: ~Menace64
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September 15, 2008, 07:26:27 PM
Reply #48

Elf_Lvr

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Re: The Paths of the Dead - Gollum Culture
« Reply #48 on: September 15, 2008, 07:26:27 PM »
I don't really need to say it - but I think Dain and Thran are right.
Happy Hunting!
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Maybe you guys can find a bard and have your story of heroic Balrog proximity put into verse.

September 17, 2008, 04:15:30 AM
Reply #49

lem0nhead

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Re: The Paths of the Dead - Gollum Culture
« Reply #49 on: September 17, 2008, 04:15:30 AM »
Ditto, Ditto and Ditto.
Ban shampoo, demand real poo.
That's like having "Some Who Ride Ponies" as a Rohan follower. ~ Dain Ironfoot.

September 17, 2008, 11:08:49 AM
Reply #50

sickofpalantirs

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Re: The Paths of the Dead - Gollum Culture
« Reply #50 on: September 17, 2008, 11:08:49 AM »
no it'd actually be ditto, ditto, ditto, ditto....EL was ditto ditto ditto...I think

no wait I was ditto, so el was ditto ditto, and yes you would be ditto ditto ditto...so your good ;)
Felipe Musco:
(after all, it's a CHARITY organization, I still have SOME principles, even having gone through Law School... :P),
Elf Lvr:
Bit of a scrawny Iowan kid with an unhealthy artifact obsession. Oh, and a God of Spam. In a good way.
Ahhh!!! SoP, you're a genius!!! :gp: ~Menace64
SoP's Trade List
Like Muscle Cars? Check out themusclecarplace.com

September 18, 2008, 01:27:55 AM
Reply #51

lem0nhead

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Re: The Paths of the Dead - Gollum Culture
« Reply #51 on: September 18, 2008, 01:27:55 AM »
LOL. I can count my dittos thank you very much!
Ban shampoo, demand real poo.
That's like having "Some Who Ride Ponies" as a Rohan follower. ~ Dain Ironfoot.

September 18, 2008, 01:44:57 PM
Reply #52

Anvar

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Re: The Paths of the Dead - Gollum Culture
« Reply #52 on: September 18, 2008, 01:44:57 PM »
My brain is a bit too frazzled at the moment to make changes to the previous cards. Hopefully I'll do something about them soon.

In the mean time, here are some more cards:

[2] Leap from the Shadows [Gollum] shadow
Event • Skirmish
Return - exert Gollum.
Spot Gollum to make a minion strength +2. If you played this using the return cost, remove this card from the game.

[2] Dark Allies [Gollum] Shadow
Event • Skirmish
Return - [2]
Spot Gollum to make a minion strength +1 for each Shadow culture you can spot. If you played this using the return cost, remove this card from the game.

(0) This Fellow Ain't Dead [Gollum] Shadow
Event • Response
If a companion loses a skirmish involving a Gollum minion, spot an [Orc] or [Uruk] minion to discard that companion.
"She jabs them with her stinger and they go as limp as a boned fish. Then she has her way with them."
« Last Edit: September 25, 2008, 12:18:44 PM by Anvar »
"There are worlds out there where the sky is burning, and the sea's asleep, and the rivers dream; people made of smoke and cities made of song. Somewhere there's danger, somewhere there's injustice, somewhere else the tea's getting cold. Come on, Ace. We've got work to do."
-Doctor Who

September 18, 2008, 01:59:50 PM
Reply #53

DáinIronfoot

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Re: The Paths of the Dead - Gollum Culture
« Reply #53 on: September 18, 2008, 01:59:50 PM »
Quote from: Anvar
My brain is a bit too frazzled at the moment to make changes to the previous cards. Hopefully I'll do something about them soon.

I understand how that goes, so some advice: perhaps just make it so that each time you play Persistent Villain from the discard pile (or perhaps just "except from hand"), you get to add a threat? That would make him MUCH more viable. :up:

Quote from: Anvar
[1] Leap from the Shadows [Gollum] shadow
Event • Skirmish
Return - exert Gollum.
Spot Gollum to make a minion strength +2. If you played this using the return cost, remove this card from the game.

The only problem I see is that it's a LITTLE too good compared to cards like Hobbitses Are Dead (more specific), No End of Wickedness (requires exerting), and Cunningly Hidden (which can also be pulled back, but costs [2]). Perhaps raise the cost to [2] and make the strength boost +3. I'd like it a LOT more then. It's okay now, I would just like [2]/+3 a little better. ;)

Quote from: Anvar
[1] Dark Allies [Gollum] Shadow
Event • Skirmish
Return - [3]
Spot Gollum to make a minion strength +1 for each Shadow culture you can spot. If you played this using the return cost, remove this card from the game.

Nice. Again, [2] might be better, afterwhich you could reduce the return cost to [2].

Quote from: Anvar
[0] This Fellow Ain't Dead [Gollum] Shadow
Event • Response
If a [Gollum] minion has just won a skirmish against a companion, spot an [Orc] or [Uruk] minion to discard that companion.
"She jabs them with her stinger and they go as limp as a boned fish. Then she has her way with them."

I think the wording should be "If a [Gollum] minion wins a skirmish, spot an [Orc] or [Uruk] minion to discard a companion in that skirmish." It's awesome, and I LOVE the synergy, but it should probably cost a lot more, like [3] or so. Maybe not...kinda unsure about this one. I'd wait and see what other reviewers think, but that's my gut reaction.
Best regards,
Dáin


Check out Lasting Alliances and The Road Ahead, my two completed DC sets, and also The Way Into Mordor (in progress), all part of my 5-set Wars of the Ring DC "block".

September 19, 2008, 02:21:54 AM
Reply #54

lem0nhead

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Re: The Paths of the Dead - Gollum Culture
« Reply #54 on: September 19, 2008, 02:21:54 AM »

[2] Leap from the Shadows [Gollum] shadow
Event • Skirmish
Return - exert Gollum.
Spot Gollum to make a minion strength +2. If you played this using the return cost, remove this card from the game.

Meh seems a tad UP for the cost, but cant see how to rectify that.

[2] Dark Allies [Gollum] Shadow
Event • Skirmish
Return - [2]
Spot Gollum to make a minion strength +1 for each Shadow culture you can spot. If you played this using the return cost, remove this card from the game.

Ok ish.

(0) This Fellow Ain't Dead [Gollum] Shadow
Event • Response
If a [Gollum] minion has just won a skirmish against a companion, spot an [Orc] or [Uruk] minion to discard that companion.
"She jabs them with her stinger and they go as limp as a boned fish. Then she has her way with them."

Wow hellishly nasty but nice, i feel "and that companion is then exhausted then..." is less OP and more flavoursome.

Ban shampoo, demand real poo.
That's like having "Some Who Ride Ponies" as a Rohan follower. ~ Dain Ironfoot.

September 19, 2008, 08:19:09 AM
Reply #55

Thranduil

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Re: The Paths of the Dead - Gollum Culture
« Reply #55 on: September 19, 2008, 08:19:09 AM »
[2] Leap from the Shadows [Gollum] shadow
Event • Skirmish
Return - exert Gollum.
Spot Gollum to make a minion strength +2. If you played this using the return cost, remove this card from the game.
Actually, I think it should cost [1] - the other cards DI mentioned are not great and never make the cut in my [Gollum] decks.

[2] Dark Allies [Gollum] Shadow
Event • Skirmish
Return - [2]
Spot Gollum to make a minion strength +1 for each Shadow culture you can spot. If you played this using the return cost, remove this card from the game.
This is good.

(0) This Fellow Ain't Dead [Gollum] Shadow
Event • Response
If a [Gollum] minion has just won a skirmish against a companion, spot an [Orc] or [Uruk] minion to discard that companion.
"She jabs them with her stinger and they go as limp as a boned fish. Then she has her way with them."
Why do you need "against a companion"? A more usual wording would be "If a companion loses a skirmish involving a [Gollum] minion..." Perhaps lem0n has a good point about "if that character is then exhausted".

Thranduil

September 23, 2008, 04:23:10 AM
Reply #56

Gate Troll

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Re: The Paths of the Dead - Gollum Culture
« Reply #56 on: September 23, 2008, 04:23:10 AM »
My brain is a bit too frazzled at the moment to make changes to the previous cards. Hopefully I'll do something about them soon.

In the mean time, here are some more cards:

[2] Leap from the Shadows [Gollum] shadow
Event • Skirmish
Return - exert Gollum.
Spot Gollum to make a minion strength +2. If you played this using the return cost, remove this card from the game.

I'd change it so you'd exert Gollum twice or make it [3].



[2] Dark Allies [Gollum] Shadow
Event • Skirmish
Return - [2]
Spot Gollum to make a minion strength +1 for each Shadow culture you can spot. If you played this using the return cost, remove this card from the game.

Would only work in a rainbow deck so I'd make it [1] and exert Gollum.

(0) This Fellow Ain't Dead [Gollum] Shadow
Event • Response
If a [Gollum] minion has just won a skirmish against a companion, spot an [Orc] or [Uruk] minion to discard that companion.
"She jabs them with her stinger and they go as limp as a boned fish. Then she has her way with them."

Neat!


September 23, 2008, 04:51:43 PM
Reply #57

sickofpalantirs

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Re: The Paths of the Dead - Gollum Culture
« Reply #57 on: September 23, 2008, 04:51:43 PM »
everything I would say has been said...
Felipe Musco:
(after all, it's a CHARITY organization, I still have SOME principles, even having gone through Law School... :P),
Elf Lvr:
Bit of a scrawny Iowan kid with an unhealthy artifact obsession. Oh, and a God of Spam. In a good way.
Ahhh!!! SoP, you're a genius!!! :gp: ~Menace64
SoP's Trade List
Like Muscle Cars? Check out themusclecarplace.com

September 25, 2008, 12:20:54 PM
Reply #58

Anvar

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Re: The Paths of the Dead - Gollum Culture
« Reply #58 on: September 25, 2008, 12:20:54 PM »
Thanks for the comments. Some theme cards for Gollum today:


[2] •Mustn't Hurt Preciouss [Gollum] Shadow
Condition • Support Area
Desperation - Each time you play a card using return, you may spot Gollum or Smeagol to add a threat. If you can't add a threat, add a burden instead.

[2] All Dead [Gollum] Shadow
Event • Shadow
Exert Gollum to add a threat for each card in each dead pile.
"There are worlds out there where the sky is burning, and the sea's asleep, and the rivers dream; people made of smoke and cities made of song. Somewhere there's danger, somewhere there's injustice, somewhere else the tea's getting cold. Come on, Ace. We've got work to do."
-Doctor Who

September 25, 2008, 05:10:41 PM
Reply #59

Thranduil

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Re: The Paths of the Dead - Gollum Culture
« Reply #59 on: September 25, 2008, 05:10:41 PM »
[2] All Dead [Gollum] Shadow
Event • Shadow
Exert Gollum to add a threat for each card in each dead pile.
I think it should be "Exert Gollum or Sméagol", and perhaps could cost [1].

Other card is good! :hey:

Thranduil