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Author Topic: Post your Gemp-LotR bugs here  (Read 134546 times)

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October 11, 2022, 08:13:26 AM
Reply #2625

Izaren

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Re: Post your Gemp-LotR bugs here
« Reply #2625 on: October 11, 2022, 08:13:26 AM »
Uruk-hai Rampage dont work properly... last site 3 uruks on aragorn ... I used the rampage once and it did not give me chance to choose which uruk I want to be firce =/ It choosed riding party automaticaly. It should work like that?
https://play.lotrtcgpc.net/gemp-lotr/game.html?replayId=Izaren$pq3g51v6b70yz537

October 11, 2022, 08:21:23 AM
Reply #2626

Ringbearer

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Re: Post your Gemp-LotR bugs here
« Reply #2626 on: October 11, 2022, 08:21:23 AM »
Uruk-hai Rampage dont work properly... last site 3 uruks on aragorn ... I used the rampage once and it did not give me chance to choose which uruk I want to be firce =/ It choosed riding party automaticaly. It should work like that?
https://play.lotrtcgpc.net/gemp-lotr/game.html?replayId=Izaren$pq3g51v6b70yz537

From what I can see Rampage is a triggered ability and all uruks on Aragorn trigger it. You paid for the first trigger of the Raiding Party and then there wasn't enough twilight into the pool for the other triggers

October 22, 2022, 12:03:12 PM
Reply #2627

Alkarin

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Re: Post your Gemp-LotR bugs here
« Reply #2627 on: October 22, 2022, 12:03:12 PM »
hello, please check in ths game, ekebrand horn in skirmish phase and gil galad in regroup phase, my opponent say he cant take to hand elf conditions
https://play.lotrtcgpc.net/gemp-lotr/game.html?replayId=Kainbr$fpzxhgzapn06weus

October 23, 2022, 04:25:35 PM
Reply #2628

TelTura

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Re: Post your Gemp-LotR bugs here
« Reply #2628 on: October 23, 2022, 04:25:35 PM »
I'm going to need more specifics. Which site did each error happen on, what was the expected outcome, and what happened instead?
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October 29, 2022, 03:16:08 AM
Reply #2629

Solaufein

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Goblin Swarms
« Reply #2629 on: October 29, 2022, 03:16:08 AM »
As requested. User Interface suggestion.
Can you code Goblin Swarms same way as Teeth of Mordor? Teeth of Mordor opens window with full size cards stacked on it when used. Goblin Swarms doesnt. It would make Goblin Swarms more user friendly.

January 07, 2023, 09:53:18 AM
Reply #2630

ToPaxyGourouni

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Re: Post your Gemp-LotR bugs here
« Reply #2630 on: January 07, 2023, 09:53:18 AM »
Movie format. Played Ever my Heart Rises. Used the alternative action to discard X cards from the top of the deck. I selected 30. It discarded my entire deck (130+ cards).

Replay:https://play.lotrtcgpc.net/gemp-lotr/game.html?replayId=Knights4tw$m3hjhukyvm7i9mqc
« Last Edit: January 09, 2023, 02:11:11 AM by ToPaxyGourouni »

January 14, 2023, 01:35:29 PM
Reply #2631

elfwarrior

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Re: Post your Gemp-LotR bugs here
« Reply #2631 on: January 14, 2023, 01:35:29 PM »
the pale crown does not always remove strength from the opposing companion. Sealed gala SOTP

 https://play.lotrtcgpc.net/gemp-lotr/game.html?replayId=elfwarrior$huosu0kegwjnvpnk

January 14, 2023, 05:25:21 PM
Reply #2632

TelTura

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Re: Post your Gemp-LotR bugs here
« Reply #2632 on: January 14, 2023, 05:25:21 PM »
As mentioned in Gemp, both of those Pale Crown uses were correct. Shotgun Enquea is not twilight, and Frodo had 2 skirmish events played.
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January 31, 2023, 03:50:30 AM
Reply #2633

Sibiatu

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Re: Post your Gemp-LotR bugs here
« Reply #2633 on: January 31, 2023, 03:50:30 AM »
https://play.lotrtcgpc.net/gemp-lotr/game.html?replayId=Sibiatu$d35qs21q7u9qqh6x

News of mordor did not make nazgul damage +1 during last skirmish at 9th site.


March 08, 2023, 10:32:06 AM
Reply #2634

dmaz

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Re: Post your Gemp-LotR bugs here
« Reply #2634 on: March 08, 2023, 10:32:06 AM »
https://play.lotrtcgpc.net/gemp-lotr/game.html?replayId=dmaz$v41mviau000jd42k

Interesting one. Sorry it's not until just before my last move from site 8 to 9.

I use Sting with 2 Twilight in the pool. There's 3 orcs, and it correctly removes 2 of the total potential 3 twilight.
I use Sting a second time with 3 in the pool and it only removes 1.

It seems like it's treating the use of Sting in such a way as you can only remove twilight for those orcs once, as opposed to more than once up to the limit. The game doesn't "remember" that you've revealed the orcs after each use. The only limit we have it by Sting itself not allowing more than 4 to be removed. I remember in the past using it twice on an opponent with 2 orcs in hand to hit the full limit of 4.

Let me know if I'm missing something :)

March 08, 2023, 01:11:38 PM
Reply #2635

Durin's Heir

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Re: Post your Gemp-LotR bugs here
« Reply #2635 on: March 08, 2023, 01:11:38 PM »
I've experienced that bug over and over. It's ancient.

I believe the limit is misplaced: seems to be placed on the input of the function ("for each Orc revealed", limit 4) instead of the output ("remove [1] for each", limit [4]). That would result in the effect we're seeing in your replay: after revealing 3 Orcs, the game allows you to consider the revealing of only 1 more before reaching the limit. No matter how many twilight tokens were actually removed. Which is a bug.


Howeva, herr dmaz, you vil not fix ze bugs. You vil EAT zem!
« Last Edit: March 11, 2023, 10:47:29 AM by Durin's Heir »
“If you're not careful, the newspapers will have you hating the people who are being oppressed, and loving the people who are doing the oppressing.”  - Malcolm X

March 11, 2023, 07:53:40 AM
Reply #2636

Ringbearer

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Re: Post your Gemp-LotR bugs here
« Reply #2636 on: March 11, 2023, 07:53:40 AM »
https://play.lotrtcgpc.net/gemp-lotr/game.html?replayId=dmaz$v41mviau000jd42k

Interesting one. Sorry it's not until just before my last move from site 8 to 9.

I use Sting with 2 Twilight in the pool. There's 3 orcs, and it correctly removes 2 of the total potential 3 twilight.
I use Sting a second time with 3 in the pool and it only removes 1.

It seems like it's treating the use of Sting in such a way as you can only remove twilight for those orcs once, as opposed to more than once up to the limit. The game doesn't "remember" that you've revealed the orcs after each use. The only limit we have it by Sting itself not allowing more than 4 to be removed. I remember in the past using it twice on an opponent with 2 orcs in hand to hit the full limit of 4.

Let me know if I'm missing something :)

The first reveal it sees 3 orcs, so it removes 3 twilight. That there is less than three in the pool doesn't matter really. The seconds time there is only 1 left to hit the max.

March 11, 2023, 09:27:46 AM
Reply #2637

Durin's Heir

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Re: Post your Gemp-LotR bugs here
« Reply #2637 on: March 11, 2023, 09:27:46 AM »
The first reveal it sees 3 orcs, so it removes 3 twilight. That there is less than three in the pool doesn't matter really. The seconds time there is only 1 left to hit the max.
No, shouldn't work like that. You cannot remove what's not there. You cannot heal an unwounded character.

What's now doing is applying the limit before doing anything. That'd be fine if it was worded to apply on the input ("for each Orc revealed, limit 4"), but it's specifically on the output ("for each Orc revealed, limit [4]").
« Last Edit: March 11, 2023, 12:19:23 PM by Durin's Heir »
“If you're not careful, the newspapers will have you hating the people who are being oppressed, and loving the people who are doing the oppressing.”  - Malcolm X

April 21, 2023, 10:36:05 PM
Reply #2638

throxor

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Re: Post your Gemp-LotR bugs here
« Reply #2638 on: April 21, 2023, 10:36:05 PM »
https://play.lotrtcgpc.net/gemp-lotr/game.html?replayId=throxor$i0pq6052zp03oqqw

Site 5 After discarding two cards via Radagast dicarded two cards but did not draw two

Site 6 Scouring of the Shire did not give me the option to prevent discard of Scouring of the Shire
Site 6 Scouring of the Shire did not give me the option to prevent discard of Consorting with Wizards

April 22, 2023, 02:04:34 AM
Reply #2639

TelTura

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Re: Post your Gemp-LotR bugs here
« Reply #2639 on: April 22, 2023, 02:04:34 AM »
Humm, what an interesting replay.  For starters, you did indeed draw 2 cards, it just wasn't until after that insanely long loop of the tentacles all having a bunch of required triggers--I don't really understand why they did, but they did, and then you drew Foul Things and Scouring of the Shire (perhaps they didn't visibly show and the tentacle lag time would have required a refresh?).

In the case of Scouring, well.  Scouring specifically states "If a [Shire] condition...is about to be discarded from play by a Shadow card".  Consorting was discarded by Buckland Homestead, which is a Site, and is neither Shadow nor Free Peoples. 

Thanks for the elusive tentacle replay however, I've been hunting this bug for a while.
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