• Aragorn, Ranger of the North (V)
Companion • Man
Str: 8
Vit: 4
Res: 6
Fellowship. Ranger.
While you can spot 5 fellowship companions, Aragorn is defender +1.
Aragorn cannot be overwhelmed unless his strength is tripled.
"'Lonely men we are, Ranger of the wild hunters - but ever hunters of the servants of the Enemy…'"
1 V 89
I'd put a clause on that triple overwhelming, like while he's unwounded or you can spot a certain number of fellowship companions or something. I understand your point regarding
Thorongil and all, but this is still too much, I think. Needs to have SOME limit.
• Aragorn's Pipe (V)
Possession • Pipe
Bearer must be Aragorn.
Maneuver: Discard a pipeweed from play to heal a fellowship companion.
"He had a tall tankard in front of him, and was smoking a long-stemmed pipe curiously carved."
1 V 91
Much prefer the original, but this is certainly a fine card in its own right.
• Boromir, Lord of Gondor (V)
Companion • Man
Str: 7
Vit: 3
Res: 5
Fellowship. Valiant.
While you can spot 5 fellowship companions, Boromir may take no more than 1 wound in a skirmish.
Skirmish: If Boromir is not assigned to a skirmish, exert him to have him replace an unbound fellowship companion in a skirmish.
"'… Boromir will also be in the Company. He is a valiant man.'"
1 V 96
I said it before and I'll say it again: I'd drop
valiant. I know why you did it, but it just doesn't make any sense gameplay-wise.
Now, on the whole replacing Frodo thing...I agree with lem0n. I think it MIGHT be okay to have one or MAYBE two cards that allow it, but not a companion. That's just TOO good. Leave
Answering the Cries and I guess
Asfaloth too, but change this Borormir to exclude the RB. Frodo is the RB that probably needs the MOST protecting, after all, and having a companion that can do it at any time without any possessions or conditions or anything that unlock it is just too powerful. The others are better balanced simply because you either have to clog your hand with it (
AtC) or play it on less powerful companions (
Asfaloth).
That's my two cents.
• Boromir, Son of Denethor (V)
Follower
Str: +2
Fellowship. Aid - add a burden.
While bearer is a fellowship companion (except Frodo), he cannot be overwhelmed unless his strength is tripled and cannot take more than 1 wound in a skirmish.
"'Long has my father, the Steward of Gondor, held the forces of Mordor at bay - by the blood of our people are the lands of others kept safe.'"
1 V 97
I'd do just one or the other (overwhelm OR limiting wounds), leave the strength, and allow Frodo to take it. Consider that a compromise to changing
Lord of Gondor.
Change of Plans (V)
Condition • Support Area
To play, spot 2 companions.
At the end of the maneuver, archery and assignment phases, each player must shuffle their hand into their draw deck and draw 8 cards.
Discard this condition at the start of the regroup phase.
"'Then let me help you. There are other ways, Frodo - other paths we might take.'"
1 V 99
Yoikes. Uh...I GUESS it's okay. I'd never use it myself, but...hmmm. It's balanced, I think.
One Whom Men Would Follow (V)
Condition • Support Area
To play, spot 2 Men.
Each time a follower is transferred to a companion, you may exert Aragorn to heal that companion or discard a condition borne by that companion.
"In the stern sat Aragorn son of Arathorn, proud and erect, guiding the boat with skilful strokes; his hood was cast back, and his dark hair was blowing in the wind, a light was in his eyes: a king returning from exile to his own land."
1 V 109
(Courtesy of Mr. Lurtzy)
Still liked mine better.
But it's fine.
What Are They? (V)
Event • Maneuver
Spot a Man to make each Shadow player heal a minion. Then heal the same number of companions.
"'They were men… once.'"
1 V 119
Interesting.
• Aragorn, King In Exile (V)
Follower
Str: +1
Res: +1
Fellowship. Aid - exert a fellowship companion.
Each time bearer wins a skirmish, you may heal a fellowship companion.
Each time a minion is killed in a skirmish involving bearer, you may heal a fellowship companion.
Each time a minion is overwhelmed in a skirmish involving bearer, you may heal a fellowship companion.
"'He turned from that path a long time ago. He has chosen exile…'"
1 V 365
I'm tempted to raise the strength to +2, but then it would probably be too much, so leave it.
Gondor Will See It Done (V)
Condition • Support Area
Skirmish: Exert a Man to heal a companion bearing a fellowship follower.
Skirmish: Exert Boromir or Aragorn to make a fellowship companion strength +1.
"'Boromir!… Go after those two young hobbits, and guard them at the least, even if you cannot find Frodo.'"
2 V 34
Cool beans.
• Aragorn, Heir to the White City (V)
Companion • Man
Str: 8
Vit: 4
Res: 7
Fellowship. Ranger. Knight.
At the start of the fellowship phase, you may discard a card from hand to heal another fellowship or companion.
"'… his hood was cast back, and his dark hair was blowing in the wind, a light was in his eyes: a king returning from exile in his own lands.'"
3 V 38
I think I'd like it a lot better if it somehow removed twilight, like the original. Balanced and all, sure, and the
knight thing is a nice touch, but...meh. I'd like twilight removal of some sort better.