Speaking of scripts, I've revamped my list-making script, the one that I used to generate the lists of "all cards containing X", such as the one at
the Wound article. Previously I was just sort of haphazardly editing the script for each new article, then overwriting those changes for each new one (since, I supposed, once the list was made there was no need to go back and re-generate it). I discovered a reason: the list format was butt-ugly and didn't actually convey enough needed information.
So! Now it generates an actual table, which takes up far more space but it easier to follow and can much more easily be the one-stop shop these articles should be. Please take a look at the Wound article linked above and let me know if there's some element of the table(S) that could be improved.
This time I've written the code in such a way that those two tables are preserved in my output forever, so if I alter, say, the columns being generated it's the work of a few minutes to copy-paste the new version into the article.
One advantage of having the game text right there is that I can see more clearly when my regex failed--
Plains of Rohan Camp, listed under "Cards that Prevent Wounds", doesn't do that at all! It's easy to see how its wording defeated my regex, and so I'll be improving it and re-pasting the table in at a later date. (The whole point of this revamp was for me to display the items in the Signet page better, and Wound was a convenient stress test of the rewrite.)